Getting around in Middle-earth: Comparing travel speeds

I’ve seen a lot of people asking “How much faster is my war-steed than my normal steed?” As I’ve been wondering the same thing, I decided to get to the bottom of the issue. I chose two easily identifiable landmarks and measured the time it took me to get from one to the other in a straight line. Then I ran multiple trials, averaged the values and came up with these numbers.

Even though I tried to be fairly consistent, these numbers may not be the exact values in-game. My reaction time might have been off or lag could be a skewing factor, however, I feel pretty confident about these numbers. If you do your own tests that differ from these results, let me know.

From my calculations, I made a graph. I make a lot of graphs.

I noticed a couple things based on these figures:

  • Walking speed on foot is about 40% of running speed, while walking speed on non-combat mounts is about 20% of their full speed.
  • Meta-deed steeds have the same speed as untraited heavy war-steeds.
  • If traited, even a heavy war-steed can outrun a stable steed.
  • A Warden with Forced March traited on his legendary javelin can outrun a player on a starter steed. Sucker!

Oh, and here’s some slightly more detailed data if you’re into that. All values are in meters/second (m/s) and percentages are based off 100% being the normal run speed of 6.5 m/s.

  • Swimming
    • Swimming (3.3 – 50%)
    • Swimming-walking (1.7 – 25%)
  • On foot (100%)
    • Running (6.5 – 100%)
    • Walking (2.5 – 40%)
  • Hunter speed boost
    • Max traited (7.9 – 121%)
    • Base (7.5 – 115%)
  • Starter steed (+32%)
    • Gallop (8.5 – 132%)
    • Walk (2.0 – 30%)
  • Warden speed boost
    • Max traited (9.0 – 138%)
    • Base (8.1 – 125%)
  • Standard steed (+62%)
    • Gallop (10.5 – 162%)
    • Walk (2.4 – 37%)
  • Meta-deed steed (+68%)
    • Gallop (11.0 – 168%)
    • Walk (2.5 – 39%)
  • WS: Heavy (base)
    • Gallop (11.0 – 168%)
    • Canter (8.8 – 135%)
    • Trot (7.7 – 118%)
    • Walk (5.5 – 85%)
  • WS: Medium (base)
    • Gallop (11.5 – 177%)
    • Canter (9.2 – 141%)
    • Trot (8.1 – 124%)
    • Walk (5.8 – 88%)
  • WS: Light (base)
    • Gallop (12.0 – 185%)
    • Canter (9.6 – 148%)
    • Trot (8.4 – 129%)
    • Walk (6 – 92%)
  • Stable horse
    • Gallop (13.0 – 200%)
    • Walk (8.5 – 130%)
  • WS: Max (16.0 – 246%)

5 thoughts on “Getting around in Middle-earth: Comparing travel speeds

  1. does Stable horse buyable or are there only used for stable to stable travel ?
    If buyable, are there aviable to small level player ? How ? I can’t read anything about them except here.

    Regards

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