The eighth and final faction, the warehouse, is a slight departure from the previous factions. Instead of a public instance or landscape location, the warehouse landscape quests take place in a mini three-person instance, Tol Aduial. You can only pick up one quest in the Dol Amroth courtyard and you receive the other three automatically when you take the boat from the docks area to the island instance. If you’ve already done your maximum six daily quests, you won’t get these auto-bestowed quests until the next day. The training exercise quests take place in the entire docks area of Dol Amroth but the boss is in a building on the south side enjoying the company of murderous rats (both the vermin and the corsair varieties). Read More »
The second of two factions tucked away behind server turn-ins are the Swan-knights, the defenders of Dol Amroth, akin to the bounders of the Shire but with shinier armour. The landscape quests for the Swan-knights take place in the Paths of the Dead where you can finally finish that last explorer deed. And like the mason faction, there are eight landscape quests to choose from instead of the regular four. The training exercise for the Swan-knight faction also contains my favorite side objective: Death From Above. Look on the rooftops for snipers and signal your own archers to take them out faster than they can say Simo Häyhä.
The mason is one of the two factions locked behind token turn-ins, though it’s likely already open on all servers. The landscape quests, all eight of them, take place in a cave southeast of Dol Amroth and they are fairly easy and straightforward. The training exercise objectives are likewise simple and short. All in all, the mason faction is a piece of cake and with a little determination, you’ll be swimming in those mason tokens like lice on a child’s head.
If you’re starting the Dol Amroth City Watch grind from scratch, the library will be the first faction you encounter and the first you will receive reputation with. By comparison to the other factions, the landscape quests for the library, which take place at the large corsair staging site south of Dol Amroth, are considerably easy. The enemies aren’t even level 100. However, the training exercise quests are some of the most difficult you’ll encounter. This where you’ll test your mettle against three signature-difficulty corsairs at the same time which has caused many a hero to throw down their arms in frustration.
The Great Hall of Dol Amroth is the hub of all formal political activity in the city. There you’ll find the person in charge, Lothíriel, the daughter of Prince Imrahil who left to answer the call of Gondor at Minas Tirith. During the training exercise, presumably all of these powerful individuals are safely hidden away in their secret underground bunkers. And even though the city is under constant threat of corsair invasion, their priority is to save the wildlife on the island of Tol Fennas which is where the landscape quests will take you. Typical politicians.
The dreaded docks are up next. If you like fishing in Lotro, then you won’t mind doing the four landscape quests for the docks. If you happen to curse fishing like a plague of spine-eating buzzards, then this isn’t the faction for you. Good news, though, since you only have to do the quests once for the deed and then you can buy all the tokens you need. Thankfully, the quests in the Dol Amroth training exercise require no extra skills other than a little bit of luck hoping to get the side objective you’re looking for.
Continuing our series on the Dol Amroth City Watch quests, next up is the bank (we’re going alphabetically if you can’t tell).
The landscape quests for the bank take place at Tarlang’s Crown, the fellowship-difficulty area stretching along the river Morthond between Blackroot Vale and the Havens of Belfalas. The training exercise quests center around the House of Coin in Dol Amroth or that building with the Vault-keeper and Auctioneer that only recently got its own mailbox (and yes, you can use it while in the instance).